Maybe they wanted to avoid paper copies of complicated reconfigure creatures, since those involve a lot of moving pieces already, but the general Magic populace can handle effects like this
Whether youre a filthy casual, a competitive cEDH player, or somewhere in between these two stereotypes like me, efficiency is always a part of the conversation surrounding deck construction or deciding which preconstructed deck to buy
Flair is an interesting mechanic that lets you trade in your extra cards for special effects that you can show off in battles
Standard Ramp in Standard shifts with each set
Not only because cards have realistically gotten as powerful as they can without becoming laughable, but because the Pokmon TCG has lost a lot of the strategy of lower-HP eras in favour of cage fights that are over in minutes
You actually get more value running it in Pioneer, Historic, or other formats that allow up to four copies of a valid card in the deck