Taking the time to understand the functionality of the Arena platform will not only help you master the rules of Magic: The Gathering, but can be an excellent way of developing a deeper understanding of the game's diverse and shifting meta
The triggered ability for the card draw not being tied to the land tapping like Underworld Connections or another stipulation outside of casting an outlaw spell makes it a good card for the deck itself, and of course of outlaw typal decks
Three mana to cast Varragoth, 2 mana for each boast activation to put your combo pieces on the top of your library, and then Sickening Dreams to deal a ton of damage to a player or creature (probably a player)
If engagement is more of your thing, follow us on X and join the official Discord channel
When it's all said and done, let me leave you with the card that has my favorite flavor text
Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn