To Isorev, you need at least enough non-land mana sources on the battlefield to produce three mana of any colour, and Isochron Scepter and Dramatic Reversal in your hand
In addition to cards with Rebound, I also wanted to touch on a couple noteworthy cards that grant spells Rebound
Ob Nixilis deck makes me want to look at the value of the rest of it
Remember, your hand is going to consist of seven cards at the start of the game, and if your plan is to spend one of those ramping to get to a four-mana turn three, then you really want to be spending all that mana every turn to get the most value out of that card
Its cliche to say that some version of something is more of an art than a science, so let me leave you with this: where trading in regular cards is primarily about correctly assessing a cards playability now and in the foreseeable future, oddities trading is much more about knowing your local market, building good negotiation skills, understanding what your trade partners want, and building an inventory that is consistently in demand
GW Go Wide Signpost Uncommons: Garnet, Princess of Alexandria and Rinoa Heartilly Going wide is a classic strategy for this color pair, so its no surprise to see a repeat performance in Final Fantasy