When you can play it the Cloud brings awesome power offering a pretty good representation of a Mind Twist, an Armageddon, a Wrath of God or a Fireball, often a couple of those things and almost always far worse for your opponent than you
It is not all upside, by using the enchantment ramp over creatures you lose some consistency on your Overrun kills via Garruk and Craterhoof which are your main routes to victory
Put the exiled cards on the bottom in a random order.) Rebound (If you cast this spell from your hand, exile it as it resolves
Other than that, youre still considered two independent players
Autochthon Wurm is the underappreciated fifteen-drop in Magic , and it deserves some love too
Because Ghyrson inflicts the damage, his plinks are an inevitable route to victory via Commander damage