Death on Innistrad has never been permanent, and Midnight Hunt feels as though it represents that incredibly well with its mechanics, so why should anybody worry about losing a creature when playing
As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste
You can make a 4/4 Elemental creature token, you can pump your whole board by putting a +1/+1 counter on each creature you control, or you can scry 2 cards and then draw one
Being a mana cheaper than Conjurers Closet does mean you lose the ability to steal creatures (they come back under their owners control, boo!), but its still great to have this card
Morophon, the Boundless: Created as a lord of whatever creature type you want to run, Morophon is also a pretty good card itself, and fits in here pretty well, making Ulalek free
It's a 7-card booster packed with eye-catching cards from the Assassin's Creed set release