As the format is designed around big plays, players start with 40 life instead of the usual 20
Its purpose is to add narrative context and lore to the card's mechanics or theme
Faerie Mastermind Faerie Mastermind looks like a Howling Mine (also kinda looks like Yuta Takahashi, doesnt it?), but you have complete control over when to grant everyone card draw
If youre mono-green lands, like Titania, Protector of Argoth or Azusa, Lost but Seeking, and you want a fair way to end the game, why not Baru
Its really that straightforward, and youre going to want to do your best to hit twenty lore before your opponents can start building up momentum, as once they do that youre going to be pretty easy pickings for board clearing cards like Grab Your Sword, Be Prepared and the likes
Sasumo : Nishidas Single Strike Urshifu V illustration makes the scene appear cool and cute at the same time, and I find that extremely charming