Mill/Stall: A specialized subtype of Control
Bring to Light was all the rage when it first came out but has largely been forgotten
Removing Ezuri only slows it down since you maintain the experience countersyou can kill it, but that doesnt stop it from dumping 12 counters on a Walking Ballista the following turn
In my ranking of all Strixhaven Commander decks, I had it at five out of ten, comfortably in the middle of the pack
Mega Charizard X makes an appearance on three cards, looking very stylish in neon colors and a (presumably very rare) gold treatment
Newly carved out space: Instants, sorceries, lands that can be targeted or bounced prior to this point Section 17 41 Mnemonic Wall makes a nice reminder that it's time for Dwarven Demolition Team to enter, stage right