Each player gathers their deck, sets up their lore tracker (to zero), and then shuffles their deck

Advanced Search Sets Random Syntax Release date: 2019-05-15 Morophon, the Boundless Answered Prayers Astral Drift Battle Screech Dismantling Blow Enduring Sliver Ephemerate Face of Divinity First Sliver's Chosen Force of Virtue Generous Gift Gilded Light Giver of Runes Impostor of the Sixth Pride Irregular Cohort King of the Pride Knight of Old Benalia Lancer Sliver Martyr's Soul On Thin Ice Ranger-Captain of Eos Recruit the Worthy Reprobation Rhox Veteran Segovian Angel Serra the Benevolent Settle Beyond Reality Shelter Sisay, Weatherlight Captain Soul-Strike Technique Splicer's Skill Stirring Address Trustworthy Scout Valiant Changeling Vesperlark Wall of One Thousand Cuts Winds of Abandon Wing Shards Zhalfirin Decoy Archmage's Charm Bazaar Trademage Blizzard Strix Chillerpillar Choking Tethers Cunning Evasion Echo of Eons Everdream Exclude Eyekite Fact or Fiction Faerie Seer Force of Negation Future Sight Iceberg Cancrix Man-o'-War Marit Lage's Slumber Mirrodin Besieged Mist-Syndicate Naga Moonblade Shinobi Oneirophage Phantasmal Form Phantom Ninja Pondering Mage Prohibit Rain of Revelation Rebuild Scour All Possibilities Scuttling Sliver Smoke Shroud Spell Snuff Stream of Thought String of Disappearances

So youre telling me I can play Foul Emissary on turn 3, reveal Distorted Mindbender, and then on turn 4 I can cast the Mindbender for four mana, emerging the Emissary, and Im allowed to exile two cards from my opponents hand while having a 5/5 and a 3/2 on the battlefield
Lunala 97 Crabrawler Fighting 70 Punch (20) Solgaleo 98 Rockruff Fighting 60 Signs of Evolution Pick a random card that evolves from Rockruff from your deck into your hand
Selfless Spirit Again, U/W Spirits will absolutely be a pillar of the format now, and Selfless Spirit will fit right in with an acceptable body and a good ability
The blog post hints at further progress in its closing remark: There's much more work to be done as we continue to make our games, communities, and company more inclusive. Ive reached out to Wizards of the Coast to see if a spokesperson can clarify further.