Magus of the Wheel and Wheel of Misfortune are budget alternatives, but are wheels even good in Commander
Its not as explosive as Exploration, but it plays into the late game much better
A lot of the fun involves experimenting with cards I don't typically lean on in my Commander builds because they fit a particular story moment, item, or character interaction as opposed to being "best in class" for a deck archetype
On the Packs page youll notice there are two circles on the right hand side that track progress for free wildcards
If, however, you do not need that effect, you can tribute the card to add one Polymerization from the deck or graveyard to your hand
Heres Rosss decklist: Professors Research adds a lot of draw power to the deck, so even though you dont get the guaranteed Energy acceleration from Sada, you can still get multiple Energy in play thanks to Dark Patch and Galarian Moltres V (with Energy Switch)