Then they moved to wording X more life than your starting life total, so you must gain life in both Commander and 20 life formats
Burning every opponent for two damage at the beginning of your turns is a good way to pressure multiple players, though there is an argument that it's also a good way to make yourself a target
Aside from the cards you play, and the modal cards that appear in sets - which are just cards with multiple modes of casting - its hard to get a feel for that in Magic: The Gathering
Turning your spells into face-down creatures that allow you to cast copies of them when they deal combat damage is a pretty wild design space, but it feels very at home in Rakdos colors
Korvold is a great choice for anyone that wants to sacrifice their own stuff, and for me, is one of the best commander cards mtg has to offer for aristocrats lovers
I enjoyed the digital version of the game, Magic Arena, for awhile when it came out