This list reflects a build I've put together in paper
As we go along from this point the variance in five color legends follows along some familiar and well tread paths
guard_Sets - Vanguard Image comparison (remastered to the left/top vs scans to the right/bottom): "Your Puny Minds Cannot Fathom" | Open "What's Yours Is Now Mine" | Open "Orzhova" | Open "Academy at Tolaria West" | Open "Urza" | Open "Hermit Druid Avatar" | Open DISCLAIMER: PMOA part of Vanguard were not scans
Its front side looks overcosted, as a self-wheel, but this might actually be the correct cost for the effect when you consider that you get access to all of the cards you wheel away for one extra turn, which we've never seen before
I'm here to break down how Regenerate works, what it saves your Creatures from, what it doesn't stop, and the top cards that still make this retired mechanic worth understanding
On top of that are sprinkles of Mox Diamond (PL) and Grim Monolith (GD)