Should your Tangled Colony be the recipient of a rogue Blasphemous Act, especially from your Rat typal deck with a Rakdos color identity, Tangled Colony will create 13 Rats when it dies
Bouncing a damaged Kronk or The Prince, Never Gives Up can be a great way to heal them so they can be played again, while bouncing a shifted Hercules or Cinderella will always give you two cards back, and even allow you to add one of them to your inkwell if you're in a position to play the Floodborn card for full price
The odds are pretty good you'll be grabbing at least a few Adventure cards when you have enough in your deck
Game 2: My hand felt middling again, but loosely viable
The Strategy The main line of play here is very simple
You end up with great recursion like Primevals' Glorious Rebirth, Unburial Rites, and Priest of Fell Rites, plus the best reanimation targets mana can buy