Longbow isnt as useful on non-combo turns as something like Finale of Devastation, but it is also tutorable with Urzas Saga, so well see how Devoted Druid players choose to win going forward
You can also recruit enemies with the Mediator's "Invite" ability or temporarily woo enemies to your side via the Thief's "Steal Heart" ability
A better Seedborn Muse is a risky investment, but only until the end of the turn you cast it, at which point it doubles your mana and gives you plenty of ways to interact
Useful late game to save your own creatures, particularly those with come into play effects
TheRedMage on The "WTF is this crap?" 10 years ago I like mentioning Pale Moon as one of the most failed attempts at nonbasic hosing in a color that kinda likes nonbasics anyway (well, ok, except for Back to Basics)
Once youve got any creatures at all, adding a few more isnt as big a cost as it otherwise would be