Thats not to say the game lacks depth it has that easy to learn, hard to master feel, similar to the Pokmon TCG
Like instants, they aren't permanent, so they don't go onto the battlefield

Aetherstream Leopard Almighty Brushwagg Ambush Krotiq Ancestral Anger Angry Rabble Annoyed Altisaur Argothian Swine Armadillo Cloak Arrogant Wurm Assault Zeppelid Aurochs Aurochs Herd Avenging Hunter Awaken the Bear Backwoods Survivalists Badgermole Balamb T-Rexaur Bannerhide Krushok Barge In Battering Krasis Battering Sliver Bearer of Memory Beast Mode Beast-Kin Ranger Belligerent Guest Bellowing Elk Bestial Fury Bestow Greatness Big Wheel Big Winner Biosynthic Burst Blitzball Shot Blorbian Buddy Bottle Golems Bramble Wurm Brambleweft Behemoth Brute Strength Built to Smash Bull Aurochs Bull's Strength Burner Rocket Burnished Dunestomper Candlelit Cavalry Cartouche of Strength Centaur Veteran Champion of Dusan Champion of the Flame Charge Through Charging Badger Charging Binox Child of the Volcano Chizak, Apex Arachnosaur Chorus of Might Cinder Hellion Cinderheart Giant Coalition Warbrute Colossal Dreadmask Colossal Dreadmaw Colossal Growth Colossal Might Confidence from Strength Cragsmasher Yeti Crash Through Crash of Rhino Beetles Crash of Rhinos Crash the Ramparts Crimson Fleet Commodore Crossroads Watcher Crowned Ceratok Crusher Zendikon Curse of the Werefox Cytospawn Shambler

From all of the Magic releases in the past year, it stands alone as the dark horse, the set that fell down and stayed down
These cards are produced for special events like tournaments or shows or store openings and can be particularly valuable too because of their association to that moment in time
Whether or not this will happen, however, remains to be seen