The easiest way to make it work is to swing it at someone other than the life gain player and convince them to block it, allowing you to shoot the problem player and shut off life gain for good
Four mana for a 5/5 flying is okay, but a bit slow, and crew 3 isn't great for a 5/5 just two power increase
And yay did the green mages rejoice, and boo did the white mages cry their sad little hearts out over Demystify
Dubbed Sing for Me, this lets you play Ursula and exert one of your opponents characters
With this enchantment, youdig deep and fetch key combo pieces, like the best mythic rares in MTG youve kept hidden in your deck
Eventually, you reach a critical mass of shrines that give you a massive resource advantage to win, be it making everyone discard lots of cards with Honden of Night's Reach or milling opponents with Go-Shintai of Lost Wisdom