If you have "ST01-012 Monkey.D.Luffy" or "ST01-016 Diable Jambe" in your hand, you can ignore Blockers and deliver a final blow
1 Like occam January 13, 2021, 5:05pm 4 CGC is taking a huge risk with the playtest cards, though
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It counts any source of damage, so it deters burn players just as well as token players, and it often buys you a turn or two of time while your opponents scramble for a removal spell
As such all goes auspiciously, and in five wins we bag a Needle Ball (750/700/2*/FIEND), Winged Cleaver (700/700/2*/FOREST), and The Wandering Doom (800/600/2*/FIEND)
Normally, being a sorcery would put Shredders Technique behind other removal options, particularly Withering Torment from Duskmourn