Ive had a Feldon deck for a long time, and its undergone a lot of changes, which is what I love about ityou can shift the creature base to refresh the play experience
THIS ONE DOESNT LIVE UP TO ITS POTENTIAL Wheel effects have always been good in Magic
I really want to declare an attack without passing, play Deadly Raid to prepare this and make it unblockable, then play Force Lance to recycle and make this unbreakable
Witness was never a good tempo card and it isn't a great value card in green ramp either
they also have 100 HP, which is nice
Impactful ability or abilities: Simply boosting power and toughness is almost never enough to make an equipment playable outside of certain Voltron builds (strategies that load up one creature, often a commander, to be as big as possible through multiple sources)