On each attack, you get to dig six cards deep and possibly drop a legendary creature into play for free
It will generate some amount of value in more than 66 percent of matchups (this is including all the "fringe" uses like countering a Khalni Garden activation) and it will be very good-to-game-winning 36 percent of the time
Obviously, Hakbal was created to be the #1 Merfolk commander, leading the Merfolk precon from Lost Caverns of Ixalan , and he does this job exceptionally well
Its almost True-Name Nemesis but also not even remotely close to it
Cumulative Upkeep was a mechanic used from 1995 to 1997, though it was brought back for Coldsnap for the sake of continuity with Ice Age, which was the first set to use the mechanic
While Entei boasts an incredible set of valuable cards, this one stands out as one of the most unusual, given that many of this Pokemon's best cards were released before full-art cards even existed