On the topic of things being dragged out, though, I will warn players that reaching all the goals can take quite a few plays as getting to those new cards as your deck grows isnt so easy
Players will be able to choose from three different options that each include a specific list of 60 cards in two of the six inks Amber and Amethyst, Emerald and Ruby, or Steel and Sapphire
Explore is a fantastic keyword if you're trying to filter to keepable hands, and not miss land drops, and doing at least that means you keep some semblance of a pace with your opponents
The reward for your mana investment is 1/1 copies of whatever you kill
Those wont be as relevant to us, but as well discuss, if a foil hits it big (Expressive Iteration, Im looking at you!) suddenly thats a very relevant number
Enchantments - 14