Ive now been in more than a few games where the best thing you can do to move a game along is to make a clone of an opposing Orcish Bowmasters, just to take it off the battlefield
Even when he was shutting down a single key card like Cryptic Command, good old Teeg was a tremendous pain since those are exactly the cards that bring down beatdown decks or open up games
Ive also been enjoying having Manglehorn in decks these days to blunt the power of Treasures, given how many cards that have been printed recently pump them out
Japan Showcase cards have an overall 10% chance of appearing in a dedicated slot, and of one our of 10 of those that are opened are fracture foils
One of the best new additions to Illusions, however, is Minn, Wily Illusionist
Temple is more exciting on its surface, and Im looking forward to digging deeper