Whenever an effect moves them to any other game zone (be it bounced back to your hand, exiled, sacrificed and sent to your graveyard, being shuffled back into your library, etc.), they cease to exist they basically vanish into thin air
It works
The deck then adds a handful of counterspell and removal abilities to answer your opponents' larger threats
Interesting New Cards Blight Curse is packed with clever designs: Oft-Nabbed Goat encourages opponents to use -1/-1 counters and pairs with The Reaper for repeatable value Sinister Gnarlbark provides steady card draw and Blight synergy Dread Tiller supports Scarecrow tribal while ramping and weakening opponents Village Pillagers withers creatures, creates Treasure, and benefits from Blight Artifacts like Wickersmiths Tools convert -1/-1 counters into charge counters, eventually producing Scarecrow tokens, while Ferrafor, Young Yew might be the standout new carddoubling every type of counter on a creature, whether that helps you or devastates your opponents
Chart shows the price of Squall, SeeD Mercenary [Borderless Surge Foil] #547 at the end of each month going back as long as we have tracked the item.
Ill Take the Combo to Go Vito is a great addition to Edgar Markov decks everywhere, with his ability to lower the curve of Edgar decks wanting to run the Sanguine Bond & Exquisite Blood combotheres a great run down of this in one my recent deckbuilding articles