Okay, so heres how the deck ended up: Creatures (38) 1 Lantern Kami 1 Soulcatcher 1 Ornithopter 1 Karmic Guide 1 Lieutenant Kirtar 1 Belfry Spirit 1 Beacon Hawk 1 Adarkar Valkyrie 1 Serra Avenger 1 Stonecloaker 1 Aven Mindcensor 1 Wispmare 1 Reveillark 1 Goldenglow Moth 1 Aven Squire 1 Serra Ascendant 1 Hovermyr 1 Aegis Angel 1 Angel of Jubilation 1 Sublime Archangel 1 Angel of Finality 1 Loyal Pegasus 1 Aven Skirmisher 1 Topplegeist 1 Bygone Bishop 1 Selfless Spirit 1 Hope of Ghirapur 1 Duskborne Skymarcher 1 Lyra Dawnbringer 1 Rustwing Falcon 1 Remorseful Cleric 1 Boreas Charger 1 Healer's Hawk 1 Tomik, Distinguished Advokist 1 Grateful Apparition 1 Segovian Angel 1 Vesperlark 1 Hanged Executioner Planeswalkers (4) Lands (38) 21 Plains 1 Winding Canyons 1 Blinkmoth Nexus 1 Mikokoro, Center of the Sea 1 Windbrisk Heights 1 Emeria, the Sky Ruin 1 Tectonic Edge 1 Inkmoth Nexus 1 Myriad Landscape 1 Command Beacon 1 Mirrorpool 1 Desert of the True 1 Scavenger Grounds 1 Shefet Dunes 1 Endless Sands 1 Field of Ruin 1 Arch of Orazca 1 Blast Zone Spells (19) What do you think

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Rev, Tithe Extractor Whether you plan to play her as a commander or in the 99 of another deck, this card shows a ton of promise as a way to generate mana and card advantage while lowering your opponents life totals
Not a bad card thanks to the fact you wont be paying a casting cost for it, but not as powerful as it could have been
I think Ygra is going to be a really fun deck and I suspect it will win its fair share of games
Come on, right