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Options include: First Response, Angelic Accord, Martial Coup, Sacred Mesa, Mobilization, Captain of the Watch, Evangel of Heliod, Hero of Bladehold, Elspeth Tirel, Elspeth, Sun's Champion, Decree of Justice, Increasing Devotion Winning So we've ramped up, drew a ton of cards, made a bunch of tokens, and blew up our opponent's stuff
This ends up hurting you more than helping if you arent ahead on lands
This essentially gives them a three-turn head start against their opponent
Boasting an insane suite of abilities, this card has an insane amount of utility and multiformat potential
However you handle it, the combination of menace and haste means you almost always get that first attack in