The edges between the outer edge and the swirl design are clear on a real card, but on a fake they can blend together because the colors are too close, or the printing quality is low
For example, if your opponent casts Fiery Confluence choosing the second mode three times, and you control Guardian Seraph (a creature with the ability "If a source an opponent controls would deal damage to you, prevent 1 of that damage"), you'll be dealt a total of 3 damage
No damage from pain lands or shock lands, no coming into play tapped in the first few turns and that's it
There arent powerful aggressive mechanics like Exert or strong tribal themes like Merfolk
Theyre clearly focused with well-supported strategies
It is important to note that Dread Wanderer has the drawback that it can only be activated if you have one or fewer card in your hand