I think it's one of the things that was super important from the very beginning, because without the world of Lorcana, it's a bunch of characters from a bunch of franchises in a deck, right
The card will definitely see some Commander play, but time will tell whether it does much else
Meanwhile, Uncivil Unrest is a terrifying red card - a bit pricey on the mana, but the haste-enabling, damage doubling potential is off the charts
Were big fans of card games, with decades of Magic: The Gathering between us, so when Lorcana was announced, we were excited to give it a shot and write about it to help share what weve learned
What do you think of all this
Throwing creatures away in order to make copies of them is a strong effect, so having a way of returning one of them back to your hand or the battlefield could be a great boost to the deck