1 Vitalisphere This is a ramp deck that uses One Jump Ahead , Fishbone Quill , and How Far Ill Go to accelerate its game plan and start playing high-cost cards
Get her questing ASAP, and if your opponent isnt too far ahead, you might have the game
A friend of mine, Wes, has a Zurgo Helmsmasher Mardu Goblins deck that is slick, and Zurgo Stormrender takes this idea and makes it so much better
What that means in relative terms is that theyll come in untapped for those going third and fourth in turn order from T3 onwards, and untapped for the first and second players from T4 onwards
The payoff for all this work is that at the beginning of your turn, you draw cards and gain life equal to the number of permanents you own but other players control
The prices are always fair and all the staff Ive interacted with are really friendly