Personally, a probability closer to 90% is preferable when winning the game will likely hinge on whether we play a one-drop
Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life
Brawl Legal Vintage Legal Timeless Legal Commander Legal Pauper Legal Oathbreaker Legal Penny Not Legal Toolbox Notes and Rules Information for Rampant Growth: The land does not count toward your one per turn limit because it was put onto the battlefield by an effect
You can use another spell or ability to cast Chun-Li, Countless Kicks from a zone like your hand or your graveyard without paying its mana cost but still pay its kicker
A spell's total cost includes either its mana cost (printed in the upper right corner) or its alternative cost (such as flashback), as well as any additional costs (such as kicker)
Ill provide my thoughts and answers to them, but Ill also encourage my readers to join in the conversation