Ishgard, the Holy See Faith & Grief provides a strong burst of card advantage later in the game, either to recoup after a board wipe or make use of a bunch of self-mill
Plains cards may be core to Magic: The Gathering, but they don't have to be plain in design
Combined with a Black Lotus and a Fireball, Channel enables a first turn kill
As such, this is more interesting as a card that you snag a copy of for personal use, or keep on your radar as something to pick up whenever you see it underpriced for long term gains
Just as before, adventurer cards are permanent cards, but each has a set of alternative characteristics in a subset frame on the left of its text box
I like that the skeleton knight does not have a skull, and he's surrounded by a weird skeleton cat and bird