In essence, if the creation of set boosters back in Zendikar Rising was to better appeal to both types of pack-openers (limited players and gambling addicts collectors), then the reuniting of the two pack types can be described as appealing to both type of pack openers while reducing confusion and inventory issues
For four-drop commanders, ramp on turn two is super important
Once it inevitably does get reprinted, it should fall back down to a dollar or two, assuming it hasn't caught on as a staple in a competitive Modern deck by then, which is unlikely but not impossible
Opening a full case (6 displays) gives you the best odds of hitting multiple copies
* INTRODUCES 12 COMMANDER CARDS-Each deck introduces 12 never-before-seen Commander cards to Magic: The Gathering
In a set review, except for something crazy like Phyrexian mana, its hard to tell