White is often considered to be the weakest colour in Magic The Gathering's Commander format
Now theres nothing left to do but party
Black grabs you lifegain, plus reanimates from your opponent's exile turn after turn, green gets a powerful one as a +1/+1 counter doubler, red goes hard on haste and spawns tokens of your best creature, blue cranks up the mill power, and white does double the lifegain plus evasion and lifelink to put games out of reach
Finally, and this is probably controversial, I like Seekers' Squire to smooth out our draws and make sure we hit our lands when necessary
Bushmeat Poacher Diamond Valley is an older land card from the Arabian Nights expansion, the first expansion set after the original core sets came out for Magic: The Gathering
The formats nature tends to play a more board focused game play, while its also easily removable