Today I'm going to walk you through the history of Werewolf design (it won't take longthere isn't much) and then explain everything the design and development team went through to bring you the Werewolves of Innistrad
I'm also a big fan of Homeward Path to deny opposing Blue (Control Magic) and Black (Animate Dead) decks from stealing our creatures
This coin flip has nothing to do with Dr
Fun fact about my Cube: we have so many players who love blue in my playgroup, that I have an extra 10 Islands to make sure everyone can get the basics they want
PEACE, LOVE, AND POLITICAL MANEUVER There is no single perfect definition of what makes a Group Hug deck, but the best rule of thumb is that they are decks which focus on helping other players either specific individuals, or all players equally
It also does the same with Ephemerate and Lumbering Battlement, showing just how borderline-broken this card can get