Neither half is excellent, but both halves together is interesting
Running main-deck Disenchant variants when the opponent has no artifacts or enchantments is fairly common, but a contender for first place is having main-deck creature removal versus a creatureless (or at least creature-poor) deck
These cards are harder to find than usual with them being the second-highest rarity in the set behind Enchanted, but if you are able to get your hands on a playset of these they are great cards to build around
As you achieve minor weekly quests, such as inflicting X amount of damage or casting X number of spells of a certain color, you earn in-game gold that can be spent on slowly acquiring more booster packs, which you can open to earn a handful of randomly-generated cards
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Because as much as its a powerful card, I dont really think its a well designed one