Pact of the Serpent Pact of the Serpent only works in typal decks, but its a pretty flexible card: While youll often draw a bunch of cards, you can reasonably expect to use it as a burn spell to finish off an opponent, especially with a creature type like elves or goblins that thrive on token production
A great card to make an entire table hate you
This blue creature finds a natural home in mill decks and works as a janky recursion spell, like a Rise from the Grave that works with creature synergies like Animar, Soul of Elements
these cards are basically extra lands you can play, and they synergize with artifact payoffs or anything that cares about casting spells, like storm abilities
Unfortunately, this green enchantment also affects any negative counters your opponents place on your permanents
Its not a very flashy card, but the sheer size of the Creature coupled with the ability to remove a single specific threat is excellent