Zurgo can easily produce and kill off tokens with his mobilize keyword, while Neriv wants you to spread things out and make as many tokens as you can for big hand advantage
In Conclusion Throughout the Pokmon TCGs history, mechanics and concepts have been recycled by the game designers and players alike
However, with Catcher in the format, its going to be difficult to get anything going if your opponent sets up first, mainly because the list is really tight and barely allows for any recovery (not like we have reliable cards for it anyway)
10,000 Mana There is a small subset of creatures that create mana equal to another creatures power
Those 12,800 words I ended up having to write about Extended were also part of my list
While having to ban cards in Standard is bad, hyping up a new card type and having it fall flat and go unplayed is (perhaps) just as bad, so Wizards is incentivized to take more risks to make sure new card types see play