Moraug, Fury of Akoum is a six mana Red 6/6 that gives you Creatures +1/+0 for every time theyve attacked that turn., Then, whenever a Land enters under your control, if its your main phase, theres an additional combat phase after this phase
After all, you cant play that super-awesome, giant creature if you dont have the mana for it
When this deck attacks it is typically because it is going super wide
Finally, its worth mentioning that while Scurry Oak and Heliod, Sun-Crowned are irreplaceable for this combo to work, you can swap Soul Warden for similar options like Lunarch Veteran
All of which feels like something Nekusar, the Mindrazer would be after
6: You get an emblem with "Swamps you control have ': Add .'" 3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control