Lets take a look at a few and explore their strengths and weaknesses: Zombies Creatures (23) 4 Death Baron 4 Diregraf Ghoul 4 Scrapheap Scrounger 3 Lord of the Accursed 4 Dread Wanderer 4 Graveyard Marshal Lands (25) Spells (12) Given that Zombies is one of the only successful tribal decks in recent memory and many of the cards from that deck are still legal, it feels like a logical place to start
This can be absolutely back-breaking for certain decks
MTG : Alpha Black Lotus and Beta Power Nine are leaders in value growth
Im sure there are other options out there, but I cant say Ive ever seen a Trinket Mage tutor up anything besides those two artifacts
Crown of the Ages allowed you to change the target of an enchantment, Jeweled Amulet allowed you to stockpile Mana much more efficiently than with a Mana Battery, and Runed Arch would allow any massive weenie army to get some of its creatures through unblocked
While this cards effect is certainly powerful enough to warrant building around, its also a bit nasty to play against, so use this $1 card with caution