Though most sacred amongst its kind, its great power drove it to madness, and in the end, it became a threat to its own creator
Mass destruction by a divine, unknowable source has often been a staple concept in Magic: The Gathering 's aesthetic design repertoire, and Day of Judgment has been a tough card to get perfectly right for many card illustrators, but, like with Natural Order in the #5 spot, Finnstark manages to get the concept nailed just right
Artifacts also generate mana for casting spells from outside your hand, powering up strategies with Mystic Forge, flashback spells, or casting your commander repeatedly
(You cannot activate this card if you have a card in your hand that is owned by your opponent.)
U/W/R Delver is not well equipped at all to deal with the threat that Miracles represents, so thats why I will keep this short
When you hand out a very rare item, read it aloud calmly: it's an important moment in the campaign, it's worth giving it space