Because all shrines are legendary permanents, specifically legendary enchantments, you can also use enchantress commanders, legends-matter commanders, and historic-matters commanders at the head of your shrine deck, but I wont include them here aside from some honorable mentions
Of course, Neriv doesn't have haste, and doesn't grant it, so if you want to make use of this, you better go all in on haste enablers
PyrokinesisPyrokinesis is worth it, however, and should see a lot more play
It can be used to not only save your own board, but to remove Voltron attackers (or even entire enemy armies) as either a fog or to give your stuff unblockable
Just like Partner, this mechanic will be incredibly useful to expand a decks utility, as well as its color identity
If the Emerge card is a creature without flash, you cast it at normal creature speed, usually during your main phase while the stack is empty