It's all so deeply, robustly, unsettling, and it's done with such a distinct, nightmarish, art style
Now that weve seen the Sorcery version of Turbo Fog, heres the version that my teammates decided to play at the PT: As you can see, there are multiple differences in our lists
Im genuinely upset I missed a few of the things I really wanted off the pokemon center museum drop
Orzhov Blink decks might want to include a few copies, despite having a typically low number of black cards, for example
Narrowness of Effect We tend not to do too narrow of effects at mythic rare for the same reason that we watch comprehension complexity: it's important for the mythic rares to be as exciting to players as possible (within the confines of what's good for the game)
Nearly every other option for Red and Green hugely outclasses Ulrich, and thats rough for fans of turning into a monster halfway through every game