Any ramp-heavy strategy can consider this, even if nothing else triggers it
Each turn, starting with the Active Player, players will draw a card from their deck and then perform the following actions
Cavalier of Night Cavalier of Night is a Bone Splinters/Unearth hybrid, and one-third large lifelinking threat
For example, any tribal deck with access to blue and black can play Conspiracy and Arcane Adaptation, as well as any number of blues creature type-manipulation cards
Its a worse combat trick, but the -0/-4 part is way more important than how much power reduction it does
any Creature-heavy Green deck looking for more removal Sporeweb Weaver By itself, Sporeweb Weaver doesn't do a much: it's too small for Commander and its abilities are hardly interesting on their own