As for something specific, I took some inspiration from a painting by Mexican pulp artist Araujo for this one. Recommended Jermaine: In my artistic process, the most time-consuming aspect is mentally developing the idea
The main strategy of the Aura of Courage deck is to use Auras and Equipment to suit up one creature into an unstoppable threat that can eliminate opponents one by one
and flying/trample - so when Mimeo hits as a copy of Spirit with a lot of counters from another card I pick, it can attack immediately and take out someone via commander damage (copying another card does not take this away - see 903.3 in the Rules)
What this means is that, should the Troll take lethal damage from something (say from combat, or your opponent casting Pyroclasm), the Troll will stay alive as long as you pump two mana into him
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Both cards feature the Past and Paradox Pokmon adrift in the Paldean desert where you first find them in the games