It gives you a huge mana and tempo boost just by hitting the battlefield, and it's a natural addition to energy decks
Between burn and straight-up prowess decks, there are plenty of uses for a hasty 1-drop with the potential to be hitting for 3 or 4 damage
Since I'm not doing Squirrel tribal (a strategy the commander kinda leans toward, but not really) because I think that's boring, everyone has done that already and this commander lends itself to other strategies, I'm going to look at what this card reminds me of and build that way
There have been some incredible reveals and a huge tease made at the end of the event, but for those who missed it, I've recapped everything shown during the panel, including release dates where possible
It's worth noting that these two lands are part of a five-card cycle, one for each color
Youll need treasures, clues, food, equipment, mana rocks, or artifact creatures to be part of your strategy