For a costly seven mana, when this 5/5 elemental enters the battlefield, its owner creates a 0/1 plant token for each land they control, producing a large number of tokens in the late stages of a game
7 Ruination Ruination is an easy-to-cast mass land destruction card, only needing four mana to do so
Still, if you want to build a deck fully themed around Chandra, its nice to also have one in the command zone
Force of Negation remains a major player years after its introduction, though whether it has done a better job at stymieing degenerate strategies or enabling them is a hot topic of debate
Im still looking for something that is incorporated into my card carrying box, but this is the best solution Ive found and the thing I recommend for token storage
You can't pay more energy counters than you have