When the double-sided Transformers cards were announced at Hasbro Pulsecon in September, Wizards of the Coast immediately pointed out that the cards use a new mechanic called convert to swap between their Robot and Vehicle forms, instead of the usual transform given to double-sided cards like them
They are often only released via special editions or promotions, meaning demand is high and the price increases as they become rarer
Wizards of the Coast distributed them to game stores and to attendees of Magic: The Gathering trade shows in late 1998, a soft launch designed to introduce retailers and tournament players to the new product
Round 8 Green Kid
Ignite your transactions with the Flame-Bearer Charizard Card, a metallic tribute to one of the most iconic Pokmon
This is a fun concept that I think helps take adventure to the next level, but Im a little skeptical as to how many actually playable adventure cards are out there, and whether this has any real power behind it