You have to either convince your opponent that the artifacts you have in play are your best ones (by holding the ones you really want) or force them to destroy ones they probably dont want to kill (with cards like Spellskite and Welding Jar)
In cube life totals are more generally relevant (as in most matchups do make two life a cost, even if small) while in constructed there are far more matchups where it simply doesn't matter at all
Hard to predict and even harder to play against, Embercleave was an absolute nightmare in Standard
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It counters any spell without requiring mana, which makes it dominant in Legacy and Vintage
Lazav, Shapeshifting Mastermind