The body on Tireless Tracker is also very relevant, giving it multiple angles to attack your opponents
It doesn't just fetch a card to your hand, it plonks an artifact of your choice right onto the battlefield
It doesnt matter if an opponent draws a card or makes a token, if in exchange youre casting a splashy spell that could help you win the game
Although some of the cards have been specifically augmented for the Master Duel game and differ in one way or another from their physical counterparts, there is still a lot of power in many of these cards and decks
While I think Pluto is a little too beefy in the Amber and Emerald deck, with a Bodyguard power that means I seem to always be facing him late in games, the general balance of the cards was fine
INTRODUCES 10 COMMANDER CARDS Each deck introduces fresh horrors to Magic: The Gathering with 10 never-before-seen Commander cards CONTENTS1 ready-to-play Miracle Worker Duskmourn: House of Horror Commander Deck (100 cards), 10 Archenemy cards, a 2-card Collector Booster Sample Pack, 10 double-sided tokens, and 1 deck box Commanding Conclusion Kardur, Doomscourge | Illustration by Chris Rahn There you go, the basics on Duskmourn Commander , a pretty strong precon line-up compared to recent offerings