The shop was very clean and organized, with what felt like an endless inventory of Pokmon ETBs, slabs, and singles
In the late game stage, when you have gotten 2 points, Mega Manectric EX deals 140 DMG, and the Electrike you use should ideally be the regular card from the Mega Shine set
Even in a "bad" use case, if a player has three to five creatures in play, they can give each of them trample, vigilance, and a +1/+1 counter to push damage through
A big red staple and playable in a few other archetypes too, all of which have ways to ramp up their own mana quickly
Selesnya may have the late-game inevitability, but Rix Maadi Guildmage dominates the early game like nobodys business
To incentivize people to open more packs, MTG designers wrapped these cards up in a nice Limited format, so people could play Draft and Sealed, and eventually open valuable cards like the Power Nine or original Dual Lands