There are so many examples of passive card draw engines in Lorcana, with varying degrees of success, and frankly this is a good thing: Amber Amethyst Emerald Ruby Sapphire Steel Cards like Cinderella - Knight in Training, Simba - Future King, and Tinker Bell - Tiny Tactician are card sifting and improvement engines and not card draw engines for the purposes of this discussion
However, what I can give you is a helpful starting point
The most spectacular examples feature the holo pattern shifted completely off the Pokemon's artwork and onto the card's border or text box, or shifted so far that the holo appears to "window" into a section of the card that was never intended to shimmer
First, I want to acknowledge the amazing and iconic Mark Poole art, which makes it even more tragic that this is one of the biggest missed opportunities in the history of Magic design
Durability The McDonald's Character Cards (such as Grimace and Fry Girl) serve as perfect examples of this technical conflict
Includes all cards pictured 2 card lot