What if I told you that you could turn all of your creatures into pseudo-Vampires, without all the blood, dying, or eldritch rites
that's one heart-breaking pull in a pack that could have had a much better rate
Well, winning consistently is challenging for it though, since it requires some careful setup
Spirit tokens generated by Kykar or through other effects are especially useful, as they can be turned into red mana to fuel more spells for token generation or more powerful finishing moves
The lands are really the only noteworthy cards from the set (so far)
Top blue common: Preening Champion Blue being traditionally a support colour in draft, it always seems to be at the back of the pack when it comes to the commons, and it's no different for this set