I would have run a fourth Dwarven Blastminer, but I felt like I needed every other card in the deck a little more, despite it being the real reason for the lesson
The goal of this deck is to abuse the heck of Kardur's ability, making sure we trigger it every turn to force our opponents to attack every turn until we finish off the final opponent in a 1v1
If you want more story background while you read, heres a fast refresher on the Illuminary and the broader setting: Lorcana Lore and Story Explained
While Vandalblast often hits more targets, and is sometimes easier to cast, I like Spree for a number of reasons
You'll also receive a beautiful foil-stamped borderless scene card to assemble a scene available only through Prerelease Packs and Collector Boosters
Mutating this with Edgewall Innkeeper suddenly makes your card draw engine a lot more resilient